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402.—NINE JOLLY GAOL BIRDS.—solution There is a pitfall set for the unwary in this little puzzle. At the start one man is allowed to be placed on the shoulders of another, so as to give always one empty cell to enable the prisoners to move about without any two ever being in a cell together. The two united prisoners are allowed to add their numbers together, and are, of course, permitted to remain together at the completion of the magic square. But they are obviously not compelled so to remain together, provided that one of the pair on his final move does not break the condition of entering a cell already occupied. After the acute solver has noticed this point, it is for him to determine which method is the better one—for the two to be together at the count or to separate. As a matter of fact, the puzzle can be solved in seventeen moves if the men are to remain together; but if they separate at the end, they may actually save a move and perform the feat in sixteen! The trick consists in placing the man in the centre on the back of one of the corner men, and then working the pair into the centre before their final separation. Here are the moves for getting the men into one or other of the above two positions. The numbers are those of the men in the order in which they move into the cell that is for the time being vacant. The pair is shown in brackets:— Place 5 on 1. Then, 6, 9, 8, 6, 4, (6), 2, 4, 9, 3, 4, 9, (6), 7, 6, 1. Place 5 on 9. Then, 4, 1, 2, 4, 6, (14), 8, 6, 1, 7, 6, 1, (14), 3, 4, 9. Place 5 on 3. Then, 6, (8), 2, 6, 4, 7, 8, 4, 7, 1, 6, 7, (8), 9, 4, 3. Place 5 on 7. Then, 4, (12), 8, 4, 6, 3, 2, 6, 3, 9, 4, 3, (12), 1, 6, 7. The first and second solutions produce Diagram A; the second and third produce Diagram B. There are only sixteen moves in every case. Having found the fewest moves, we had to consider how we were to make the burdened man do as little work as possible. It will at once be seen that as the pair have to go into the centre before separating they must take at fewest two moves. The labour of the burdened man can only be reduced by adopting the other method of solution, which, however, forces us to take another move. 403.—THE SPANISH DUNGEON.—solution This can best be solved by working backwards—that is to say, you must first catch your square, and then work back to the original position. We must first construct those squares which are found to require the least amount of readjustment of the numbers. Many of these we know cannot possibly be reached. When we have before us the most favourable possible arrangements, it then becomes a question of careful analysis to discover which position can be reached in the fewest moves. I am afraid, however, it is only after considerable study and experience that the solver is able to get such a grasp of the various "areas of disturbance" and methods of circulation that his judgment is of much value to him. The second diagram is a most favourable magic square position. It will be seen that prisoners 4, 8, 13, and 14 are left in their original cells. This position may be reached in as few as thirty-seven moves. Here are the moves: 15, 14, 10, 6, 7, 3, 2, 7, 6, 11, 3, 2, 7, 6, 11, 10, 14, 3, 2, 11, 10, 9, 5, 1, 6, 10, 9, 5, 1, 6, 10, 9, 5, 2, 12, 15, 3. This short solution will probably surprise many readers who may not find a way under from sixty to a hundred moves. The clever prisoner was No. 6, who in the original illustration will be seen with his arms extended calling out the moves. He and No. 10 did most of the work, each changing his cell five times. No. 12, the man with the crooked leg, was lame, and therefore fortunately had only to pass from his cell into the next one when his time came round. 404.—THE SIBERIAN DUNGEONS.—solution In attempting to solve this puzzle it is clearly necessary to seek such magic squares as seem the most favourable for our purpose, and then carefully examine and try them for "fewest moves." Of course it at once occurs to us that if we can adopt a square in which a certain number of men need not leave their original cells, we may save moves on the one hand, but we may obstruct our movements on the other. For example, a magic square may be formed with the 6, 7, 13, and 16 unmoved; but in such case it is obvious that a solution is impossible, since cells 14 and 15 can neither be left nor entered without breaking the condition of no two men ever being in the same cell together. The following solution in fourteen moves was found by Mr. G. Wotherspoon: 8-17, 16-21, 6-16, 14-8, 5-18, 4-14, 3-24, 11-20, 10-19, 2-23, 13-22, 12-6, 1-5, 9-13. As this solution is in what I consider the theoretical minimum number of moves, I am confident that it cannot be improved upon, and on this point Mr. Wotherspoon is of the same opinion. 405.—CARD MAGIC SQUARES.—solution Arrange the cards as follows for the three new squares:—
Three aces and one ten are not used. The summations of the four squares are thus: 9, 15, 18, and 27—all different, as required. 406.—THE EIGHTEEN DOMINOES.—solution The illustration explains itself. It will be found that the pips in every column, row, and long diagonal add up 18, as required. 407.—TWO NEW MAGIC SQUARES.—solution Here are two solutions that fulfil the conditions:— The first, by subtracting, has a constant 8, and the associated pairs all have a difference of 4. The second square, by dividing, has a constant 9, and all the associated pairs produce 3 by division. These are two remarkable and instructive squares. 408.—MAGIC SQUARES OF TWO DEGREES.—solution The following is the square that I constructed. As it stands the constant is 260. If for every number you substitute, in its allotted place, its square, then the constant will be 11,180. Readers can write out for themselves the second degree square. The main key to the solution is the pretty law that if eight numbers sum to 260 and their squares to 11,180, then the same will happen in the case of the eight numbers that are complementary to 65. Thus 1 + 18 + 23 + 26 + 31 + 48 + 56 + 57 = 260, and the sum of their squares is 11,180. Therefore 64 + 47 + 42 + 39 + 34 + 17 + 9 + 8 (obtained by subtracting each of the above numbers from 65) will sum to 260 and their squares to 11,180. Note that in every one of the sixteen smaller squares the two diagonals sum to 65. There are four columns and four rows with their complementary columns and rows. Let us pick out the numbers found in the 2nd, 1st, 4th, and 3rd rows and arrange them thus :—
Here each column contains four consecutive numbers cyclically arranged, four running in one direction and four in the other. The numbers in the 2nd, 5th, 3rd, and 8th columns of the square may be similarly grouped. The great difficulty lies in discovering the conditions governing these groups of numbers, the pairing of the complementaries in the squares of four and the formation of the diagonals. But when a correct solution is shown, as above, it discloses all the more important keys to the mystery. I am inclined to think this square of two degrees the most elegant thing that exists in magics. I believe such a magic square cannot be constructed in the case of any order lower than 8.
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